EA Canada/Electronic Artsįight Night, as a franchise, should be dead. I extended myself too far and won nothing for my efforts, which isn’t a bad metaphor for the series itself. The punch he sends into my chest drops my stamina-poor fighter to the mat. But then one of my power punches leaves me open. I deconstruct my opponent with body shots and side steps, throwing off his balance every time he tries to rush inside. It can be a shockingly violent game, even given the subject matter. I’m playing Fight Night Champion nearly a decade after its release. My shorts are stained red with blood, and most of it isn’t mine.
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